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Screenshot 2025-04-12 120407.png

Unity Ar Game Project

This AR mobile game challenges players to collect as many diamonds as possible within a limited time. Built entirely by me using Unity and C#, the game combines physical movement with virtual control to create an engaging, dynamic experience.

  • Unity Engine 

  • C# Programming

  • AR Foundation (ARCore / ARKit support)

  • Mobile Input and UI Systems

Project Overview

Gameplay Mechanics

  • Character Control: Players guide a character across a virtual terrain, avoiding traps and enemies.

  • AR Exploration: Players switch to an AR camera to physically explore their environment and locate hidden diamonds.

  • Seamless Mode Switching: Players transition between AR scanning mode and traditional gameplay mode to collect diamonds and progress.

  • Real-World Movement: Finding diamonds requires players to move around in the real world, merging physical exploration with virtual gameplay.

 

Key Features

  • Full AR integration using Unity's AR Foundation

  • Character movement and obstacle avoidance system

  • Time-based challenge system to encourage fast-paced exploration

  • Custom UI for mode switching and player feedback

Feel free to reach out to discuss a future project or to learn more about my work

© 2025 SERGE GRANOVSKY

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